More balanced cavalry charge
English isn`t my native language, but I`ll try to explain what this mod does.
In short : when cavalry charges against infantry, it have 100% chance to jump attack, making "metal" units too vulnerable against cavalry. But when it charges against "wood" units, the chance is decreased to only 5%—— this makes charging from rear hugely ineffective. Charging against routing units also has the same debuff.
This mod adjusts normal chance to 50% which will make metal units hold a little longer, and chance against wood units to 25%, against routing units to 100%. Now heavy cataphracts can straight charge into a ji militia and win at a cost.
Should be compatible with any mods, and should never need to update