Saph’s Twin Europes (TSL)

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Author: Skylar Saphyr

Last revision: 10 Jul, 2022 at 15:35 UTC

File size: 831.49 KB

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Description:

A TSL map of Europe & its mirror image (All sizes!)

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Please give this mod a Like if you like it! Your support is a source of motivation for me to keep making maps! Comments and suggestions are also welcome! Thank you!

Saph’s Twin Europes (TSL)

If you like playing on a map of Europe, this map has double the fun!

Design Features
  • True Starting Locations:
    25 official civs, 15 city states and 9 natural wonders are placed at their real world locations. (An additional 9 natural wonders are placed in Mirror Europe.)
  • Even distribution:
    There is a file called "Map-EvenDistribution.xml" within the mod "Map" folder, which you can use to replace the default "Map.xml" for an even distribution of official civs and city states across Twin Europes. Recommended for those who don’t play with custom civs. See screenshot for an illustration.
  • Support for custom civs & city states:
    True start locations (TSL) are included for 39 custom civs/leaders and 15 custom city states. (If you would like any other modded civs to be added, please leave a comment!)
  • Toggleable navigable rivers:
    The Strait of Bosphorus, and the rivers Rhine, Danube, and Dnipro can be individually turned from normal rivers to coastal tiles during set-up, allowing naval units to traverse deeper into land while creating obstacles for land units.
  • Choke points:
    In addition to the presence of navigable rivers, choke points are also created by careful placement of mountain tiles on land, and island tiles at sea. Plan your tactical maneuvers carefully!
  • Accurate rivers:
    Hundreds of rivers and tributaries are placed according to their real life locations (as accurately as it can be done on a hex grid).
  • Accurate terrains:
    Mountains and hills are placed based on real elevation data[maps-for-free.com], and grass/plains/desert are placed based on USDA soil quality data[www.nrcs.usda.gov].
  • Map generated floodplains:
    This YnAMP-based map has map-generated river floodplains, so dam construction and flooding events are possible.

Details

Map size: Full map is 106×66 Huge. 10 sections of the map are available as smaller maps (with sizes from Duel to Large).

Required Mod: Gedemon’s Yet (not) Another Maps Pack

Recommended Mods:

  • Religion Expanded: This adds enough beliefs to vanilla’s 20 so that you won’t get locked if you are playing with more than 20 civs but haven’t chosen a belief.
  • Prismatic – Color and Jersey Overhaul: This adds enough jersey colors so that you can play with more than 20 civs in one game. Otherwise some civs will get transparent colors.

Official civs with TSL

Vanilla

  • Arabia
  • Egypt
  • England
  • France
  • Germany
  • Greece
  • Macedon
  • Norway
  • Poland
  • Rome
  • Russia
  • Scythia
  • Spain

Rise and Fall

  • Netherlands
  • Georgia
  • Scotland
  • Mongolia

Gathering Storm

  • England/France: Eleanor (starts at Poitiers)
  • Hungary
  • Ottoman
  • Phoenicia
  • Sweden

New Frontier Pass

  • Babylon
  • Byzantium
  • Gaul
  • Portugal

Official city states with TSL

Amsterdam (if without R&F), Venice, Brussels, Carthage (if without GS), Geneva, Hattusa, Jerusalem, Preslav, Stockholm (if without GS), Valletta, Vilnius, Armagh, Granada, Bologna, Cardiff, Fez, Vatican City, Wolin

Custom Civs & City States

39 custom civs/leaders and 15 custom city states have TSL on this map. See the complete collection for a list.

Game Set-up

To play with advanced YnAMP settings, you need to

  1. Have this mod and Yet (not) Another Map Pack installed and enabled ingame
  2. Single Player –> Create Game –> Load Database (next to the BACK button) and wait for the game to load
  3. Once loaded, you will be back to the main menu
  4. Single Player –> Create Game (You should see a tick next to CREATE GAME at the top.) –> Choose Map Type –> Saph’s Twin Europes (TSL) –> Advanced Setup

Recommended Settings

  1. Turn on Only Civilizations/City States with TSL (or Turn off if you want to play with custom city states)
  2. Adjust the number of civs, city states & religions in the game to your liking.
  3. Manually pick the civs to play as/against or leave them random.
  4. Map Section: Choose the map section that you want to play among the 11 available.
  5. Select Natural Wonders: Leave it at Everything / Uncheck the ones that you don’t want to appear
  6. Coastal Lowland: Choose Map Generator for random placement / Matching flatlands for more dramatic flooding / Empty for no lowlands
  7. Rivers Flooding: Choose Map Generator / Empty for no floodplains & flooding (and hence no dams)
  8. Resource Quantity: Your own preference (Resources are map-generated; this map does not contain pre-placed resources.)
  9. Civilization Placement: Choose True Starting Locations for accurate historical placement / Map Generator for random placement
  10. Enforce TSL: AI if you don’t want the AI to stray from their TSLs
  11. Use Leaders TSL when available & Use Alternative TSL if required and available: On
  12. Allow random placement for civs without TSL: Off (You can turn it on if you want random placement for civs not in the list above)
  13. Enable World Wrap: Enable if you want to sail west from Portugal to reach Mirror Portugal.
  14. Navigable Bosphorus: Enable to connect the Black Sea with the Mediterranean with a water tile.
  15. Navigable Rivers: Check the rivers that you want to turn into coastal tiles for naval units.
  16. Real City Naming: On (This is only for the capitals for several civs which do not start at their actual real life capitals e.g. Norway at Oslo on the Large map)
  17. No Duplicate Civilizations: Off, if you want to have, for example, both Eleanor and Victoria, or both Pericles and Gorgo, in one game at the same time.

Special Thanks

This map is made possible by Gedemon’s YnAMP & Zobtzler’s YnABMC.

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Yet (not) Another Maps PackSteam Workshop