[A.I.] HATE NEIGHBORS

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Author: KAHNIM

Last revision: 19 Mar, 2021 at 04:31 UTC

File size: 342.02 KB

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Description:
Description

AI sometimes takes a stupid trip along Yellow River or Yangtze River even though their hometown are burning up.

This mod makes A.I. tend to keep their hometown. They will expand their power by getting nearby weak and small factions.

They feel more uncomfortable against neighbor warlords, so you may get harder to be friend with them.
Oppositely, far factions would willing to be a friend with you.

They will attack to you by only the reason why you exist in their neighbor. Don’t be off your guard, try to be nice with your neighbor. Otherwise, you don’t avoid in war against them.

The origin is "associate with the distant countries and attack the near ones" tactics which is one of "Thirty-Six Stratagems" from ancient China.

Features

A.I. will tend to …

  • keep their own province
  • feel uncomfortable against their neighbor factions
  • not to allow friendly diplomacy treaty easily for nearby factions
  • use other units than ~ dragon series.

A.I. will take economy support by system if …

  • they still be alive 60 turn after start only for Han empire culture factions.
  • their economy state is below zero, they will get more support.