Evil Zetterburn

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Author: Venom "The Cigar" Snake

Last revision: 25 May, 2021 at 14:10 UTC

File size: 804.86 KB

On Steam Workshop

Description:

He doesn’t play by the rules.

Based on Akuma from the Street Fighter series, Evil Zetterburn is an evil advanced skin for Zetterburn! He deals more damage, but has a knockback multiplier of 1.22. This is higher than everyone else in the base cast, and as a result he can be knocked out way earlier. He has a lot more tools and tricks that make him a ruthless (and potentially unbalanced) fighter.

Evil Zetterburn has a raging demon which can be activated with neutral special. In order to activate it you have to be greater than or equal to 100 percent. This can be difficult to achieve with his low weight. If you land or miss the demon, you have to be KO’d before you can activate it again.

Other moveset changes include downward angled fireballs that can be directed with left or right on the joystick. If you hit a transparent platform with one it will angle forwards allowing you to fire horizontal fireballs at higher locations.

Evil Zetter’s neutral special can be used to enhance moves when fully charged, just hold a direction before the hitbox is released. Each special has invincibility frames. Up special is invincible for the period you are still, allowing you to recover without fear of edge-guarding. Forward special has armor and the projectile moves really fast. Down special launches upwards and can KO very early.

If you find any bugs or glitches, please inform me in the comments section.