various challenging traits
The mod supports both Chinese and English.
This mod provides some of the playable and challenging features of your own. Hope to let players experience different ways and ideas of the game.
1. At present, there are sixteen different traits to choose from, which aim to guide different play strategies. These characteristics are designed around stress acquisition, lifestyle experience acquisition, ability increase and decrease, resource acquisition and so on. See the following:
"Dark covenanter (greatly improve the ability but significantly reduce general opinion at the same time)"
"The black soul (immortal, but needs to be extremely careful with stress)"
"The road of thorns (unlimited potential, but hard to gain prestige and piety)"
"Endless labyrinth (ability improved, but life focused experience hard to obtain)"
"The dream of the library (life focus experience increased, but ability decreased)"
"Mad clock tower (terror increases, but it’s hard to reduce stress)"
"Lunar surface (basically no increase in pressure, at the cost of general opinion)"
"Midas’s dream (wealth rolls in, but other abilities are low)"
"King of the tower of Babel (the income and development of the capital have increased, but we must fight with only one holding)"
"Dooms of wasteland (allowing direct control of vast land, but low management capacity)"
"Love of Apollo (though it’s more attractive, it’s under the curse of not being able to get married)"
"Lord of light (expelling the ignorance of the world at the cost of the favor of feudal vassals and priests)"
"Blessing of Osiris (will have a long life, but death will always follow and wait for the chance)"
"Abyss walkers (strengthen military and bravery, but the accumulated prestige and piety will reduce ability)"
"Sun warrior (you will be hard to convert new faith and will be strengthened militarily based on piety)"
"Gate of Janus (when you gain prestige or piety, some abilities increase and others decrease)"
It is important to note that these features are not designed for balance, some of which can make the game extremely difficult / extremely simple.
2. Add the acquisition of military tactical heritage characteristics of famous generals. It is hoped that the diversity can be reflected in the formation of players’ army and tactical choice, and help some soldiers get rid of the essence of "mascot".
At present, there are twelve choices: Alexander, Attila, Caesar, robin hood, lion heart king, Cyrus, Hannibal、Zhuge Liang, Chen Qingzhi, Xiang Yu. (each has its own characteristics, but in general it is strengthened – therefore, some access thresholds have been set up)
(because it is a small change, it is compatible with most MODS in theory) (iron man mode is not supported)
PS: This is the first mod uploaded by the author. If you have any suggestions, please make them.
