gellerthill defensive battle 布达佩斯自由山防御战

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Author: 樱花

Last revision: 3 Jul, 2022 at 10:32 UTC

File size: 767.35 MB

On Steam Workshop

Description:

At the beginning of 1945, Soviet troops surrounded Budapest, the capital of Hungary. Rumors of the occupation of Budapest spread widely in the army. You can’t help feeling desperate about the future fate of Germany. But in any case, the only thing you have to do now is to prevent Liberty Mountain from being occupied by the Soviets. Although Liberty Mountain is easy to defend and difficult to attack, the Soviet commander also took this into consideration. In addition to the T34 tanks that broke through the line of defense, the Soviets also equipped the offensive forces with KV2 tanks and large-caliber artillery.

So try to use the defense in depth to relax the Soviet offensive. Once the frontal position outside the castle is occupied by the Soviet army, you will get additional reinforcements to defend regularly, but correspondingly, as the outer area gradually falls, the Soviet army will also deploy artillery around the castle to bombard the area inside the castle .

Therefore, delaying time in the outer positions as much as possible, and then turning to the inside of the castle for defense, will become the key to victory in this battle.

Regarding the introduction of this MOD, this is the second MOD I made. The map material of this MOD comes from the Metatrons Map Pack of the author Metatron. Those who are interested can go to https://steamcommunity.com/sharedfiles/filedetails/?id=703655976 download

I would like to thank Metatron for the authorization. I have always wanted to make and play a mission map about defending fort. Unfortunately, there are not many MODs of this type in the creative workshop. Without the consent of Metatron,I will not be able to realize this idea.

The following is an introduction to the characteristics of this MOD. I have made more than a thousand waypoints for the AI ​​of this map. Compared with some MODs that only have dozens of waypoints, the AI ​​of this MOD will be more intelligent in terms of pathfinding. They will not charge straight to death like a fool, on the contrary they will look for various obstacles to hide and fight back.

In terms of the size of the army, this MOD has a larger army, and friends who like big scenes can click to subscribe, but correspondingly, this MOD will require higher performance on the computer, so I recommend that ordinary players turn on war fog when playing. This will greatly help your gaming experience.

In addition, this MOD also adds hundreds of shelling points. Once the AI ​​occupies a specific area, the shelling script will be triggered to suppress the player. After the corresponding player loses the specific area, the shelling script will also be triggered to suppress the AI. So in addition to the existing artillery, you will see the magnificent scene of dozens of artillery fighting each other on the map, especially the image of the continuous AI army charging with the artillery fire, I believe it will bring you Movie-like visual experience.

However, these corresponding requirements will have higher performance requirements for your computer. For the sake of game stability, this MOD only uses the material that comes with the game, so there is no need to worry about consuming too much computer resources and causing the game to crash.

Finally, the balance of this MOD game may be lacking. If you encounter any errors during the game and have any suggestions for the balance of the game, please leave a message in the comment area below.

In addition, my future plan is planning to make a MOD collection of defense missions, which will include the gellerthill defensive battle, the already released battle of reichstag (to be completely remade in the future), and the expected release in the order of ranking, The Battle of Berlin (map material also comes from Metatrons Map Pack of Metatron), Battle of Brest Fortress, German fort defense

I found that there are fewer mission maps about Berlin and Brest Fortress on the creative workshop, especially Berlin, which basically has no German defense missions. This disappointed me because I could not experience the Soviet steel torrent during the Battle of Berlin. Sense of oppression and despair.

Regarding my first defense MOD battle of reichstag, interested friends can go to the link to subscribe https://steamcommunity.com/sharedfiles/filedetails/?id=2611553928

1945年初,苏军包围了匈牙利首都布达佩斯。布达佩斯被占领的谣言在军队广泛传播。你不禁对德国未来的命运感到绝望。但无论如何,你现在唯一要做的就是阻止自由山被苏军占领。尽管自由山易守难攻,但苏军指挥官也考虑到了这点,除了突破防线的T34坦克外,苏军还给进攻部队配备了KV2坦克和大口径火炮。

所以尽量利用纵深防御,尽可能延缓苏军的进攻。一旦城堡外围的前沿阵地被苏军占领,你会定时获得额外的增援来进行防御,但相应地,随着外围区域的逐渐沦陷,苏军也会在城堡四周部署炮兵用于轰击城堡内部的区域。

这场战斗胜利的关键就是,尽可能在外围阵地拖延足够的时间,然后撤回城堡进行防御。

关于本MOD的介绍说明,这是本人制作的第二个MOD,本MOD的地图素材来源作者Metatron的Metatrons Map Pack,有兴趣的朋友可以前往 https://steamcommunity.com/sharedfiles/filedetails/?id=703655976 下载

在这里先感谢Metatron的授权,本人一直想要制作和游玩一张有关防守堡垒的任务地图,可惜的是创意工坊这种类型的MOD并没有几个,如果没有Metatron的同意,我将无法实现这个想法。

下面是有关本MOD的特色介绍,我为这个地图的AI制作了一千多个路径点,相比起部分MOD只有几十个路点的设置,本MOD的AI在寻路方面会更加智能,他们也不会像傻瓜一样直直的冲锋送死,相反会寻找各种障碍物进行躲藏和还击。

在人数规模方面,本MOD的人数规模较多,喜欢大场面的朋友可以点击订阅,但相应的,本MOD会对电脑的性能要求较高,因此我建议普通玩家在游玩的时候开启战争迷雾,这会对你的游戏体验有很大的帮助。

此外,本MOD还添加了上百个炮击点,一旦AI占领特定区域,便会触发炮击脚本对玩家进行炮火压制,相应的玩家在失守特定区域后,也会触发炮击脚本对AI进行炮火压制,所以除去已有的火炮外,你会在地图上看到数十门火炮互相交战壮观的场面,尤其是AI源源不断的军队悍不畏死的顶着炮火冲锋的画面,相信会给你带来电影般的视觉感受。

但是这些相应的都会对你电脑的性能要求更高,出于游戏稳定性的考虑,本MOD只使用了游戏自带的素材,因此不用担心占用电脑资源过多导致游戏崩溃的情况。

最后,本MOD游戏的平衡性可能会有所欠缺,如果您在游玩过程中遇到什么错误和对游戏平衡性有什么建议,请在下方的评论区留言。

另外我的未来计划正打算制作一个防御任务的MOD合集,它将包括布达佩斯自由山防御战,和已经发布的德国国会大厦之战(未来打算进行彻底重制),还有按排名先后顺序预计发布的,柏林会战(地图素材同样来源Metatron的Metatrons Map Pack),布列斯特要塞之战,德国堡垒防守

我发现创意工坊上有关柏林和布列斯特要塞的任务地图较少,尤其是柏林,基本没有德军防御的任务,这让我感到失望,因为我无法在柏林会战中体验到苏军钢铁洪流所带来的压迫和绝望感。

关于我的第一个防守MOD德国国会大厦之战,感兴趣的朋友,可以前往链接订阅 https://steamcommunity.com/sharedfiles/filedetails/?id=2611553928