Brico 2 – Briggs Foundry
Fort Benning is safe, for now. While the fortress gets some repairs, a team is sent to investigate the foundry and reactivate the energy generators. Command is convinced that bug presence is still massive, but something is sure: Briggs Foundry need to restart its alloy production.
As MI says, more alloys means more bullets, and more bullets means more dead bugs!
This scenario is supposed to be the second of 3 maps of my first campaign:
-Fort Benning
-Briggs Foundry
-Operation High Tide
You can find these maps in the SSTC workshop
I greatly appreciate every feedback and issue report.
I’m doing my part, are you?