Super SASS
SUPER SASS. SUPER STRONG. XM110 reject.
Warning: got some weird attribute to the shots.
Now features support for Dima’s destructible robot framework.
Controls
X: Enable/disable scope (if you want to grab things)
V: Activate charged shot (MASSIVE bullet hole, red text means activated)
C: Enable follow up shots for charged shot
B: Left handed mode toggle
There’s an optional "verlet" correction system accessible in options menu that counters the lag in bullet spawning from barrel, but it’s unreliable with v-sync so I recommend turning off v-sync if you want to use that.