The Ultimate Weapon Resource Pack [Resource]

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Authors: Ryason55, Macho Pastelito, noam 2000

Last revision: 14 May, 2019 at 14:47 UTC

File size: 146.48 MB

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Description:

Weapons galore! woooooo!

The Ultimate Weapon Resource Pack aims to bring in guns from many different other classic shooters into Fusion, using the new custom weapon feature that allows for custom weapons to be added without them replacing official ones.
***This mod does not replace any weapons, it is a resource pack that mappers can use in their maps.

I have originally intended to have a lot more weapons, but as time went on and I became busy with other stuff, I realized this is not going to be finished any time soon. So instead of leaving it to rot, I’ve decided to release what I had ready, and to hopefully update this pack with more weapons in the future.

This resource pack includes the weapons from the following games:

Serious Sam 1 (including Revolution weapons)
Serious Sam 2
Doom 1/2
Doom 3
Quake 1
Quake 4
Wolfenstein 3D

You can find all you need in "Content/UltimateWeaponPack"

Few important things to note:

– Due to an update that limited the projectile velocity, the ghostbuster and lightning gun no longer function very well. I have used a placeholder method of just putting up a static lightning attachment on the weapon model itself, and the projectiles being invisible. I will later see if I am able to figure out a workaround.
– The Grabber, right now, only fires a projectile instead of picking up props and projectiles. It will eventually be updated to work correctly. Hopefully. 😛

Please let me know if you run into any problems or bugs.

And have fun!