Pause World Time In Hours

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Author: MrWatsyoname

Last revision: 19 Mar, 2023 at 23:57 UTC

File size: 235.52 KB

On Steam Workshop

Description:
About

Combines Pause World Time and [WOTC] Hours Instead of Days’ to make them compatible and feature complete.

Features
  • The geoscape clock will not tick forward until you scan at a site or fly somewhere.
  • Missions and scan sites will display how long they will last on the mission board as well as tell you the time it takes to get there.
  • While scanning, if the scan will be completed in 48 hours or less, the button will display time left in hours instead of days to completion. [Configurable]

Why?

The reason the two mods are incompatible is because they both override the same class causing a conflict. You could get around it by commenting out a line in [WOTC] Hours Instead of Days engine config, but you would lose the feature of seeing scanning sites in hours.

This mod merges their code so that the conflict doesn’t occur thus allowing time to be frozen while allowing scanning sites to be displayed in hours.

Installation

According to Pause World Time a new campaign is required, but in my experience both that mod and this mod are usable mid-campaign. You can also swap both original mods out for this one mid campaign as well.

Compatibility
  • Overrides UIScanButton
  • Not sure if it works on vanilla so I marked this as requiring WOTC.
  • (Obviously) Incompatible with the original two mods.

Permissions

Made with permission from -bg-. Davidtriune didn’t get back to me so this page is suspect to being taken down at their request.

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Fun fact: Pause World Timer (and this mod) doesn’t actually stop time; it simply makes time so incredibly slow that the change in time is imperceptible.

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen