Huang Industries 027 "Crawly" Experimental Multiterrain Vessel
An entry for MrNJersey’s River Boat Challenge.
The Other Unrelated Research (OUR) Division at Huang Industries wanted to answer a question "but can a river boat have legs?" –a question that no one asked at all. They came up with the answer anyway: the HI027 "Crawly" multiterrain vessel.
Although it looks cool (and creepy), the on-land performance of the Crawly is mediocre at best, and the Board sees no advantage of it over traditional track-based or wheel-based amphibious vehicles. The on-water performance on the other hand is respectable, and poses a hilarious contrary to the on-land performance. However, this doesn’t justify its absurd cost and complexity, thus commercial application was not considered. Nonetheless, the prototype is occasionally pulled out of its dusty hangar when the large amount of SAR demand in the Donkk-Sawyer Islands Region requires more hands than the local Coast Guard fleet can provide.
Length: 11.5m
Width: 3.25m in water, 5.25m leg span on land
Draft: 1.25m
Empty Weight: 4023.5 units
Fuel Capacity: 2800L
Water Capacity: 1100L
Functions and Features:
-Automatically transforms into land mode when on shore
-Can climb about 40% gradient max on land
-Max speed of 77 knots on water and 12 knots on land
-Low-speed electric assist drive enables small maneuvers and turning on the spot
-Shoreline detection system can identify shoreline and measure the slope to ensure safe landing
-Retractable front water cannon (you need to fill up the water tank in water first.)
Notes:
-No need for over 50% throttle for normal cruise.
-If damage is enabled, approach the shore at no more than 15 knots to avoid damage. If damage is disabled, the ship can skip over some steeper riverbanks/shores and land on all twelves.
-Use the throttle (hotkeys 1-2) for normal propulsion on water and W/S to propel forwards and backwards (and AD to turn in either case) with the electric assist drive when speed is low and throttle is idle.
-WASD for movement on land.
-After using the deck winch located under the roof and stowing it, you can stow the connector by grabbing it and pushing it towards an electric connector under the roof to keep it from wiggling all over the place.
-You can control the leg deployment manually using the instrument panel on the left side of the main panel.
-Rudder travel decreases with speed, you can adjust how much it decreases (if you want) in the "proportional rudder controller" controller.
Speed-throttle-range chart
I’ve uploaded a simplified version of the leg chassis here: https://steamcommunity.com/sharedfiles/filedetails/?id=2143559735
Feel free to use it in your own creations.
Update 6/25:
-added map that rotates with the vehicle
-added a button that pushes the top panel aside if you feel like it’s blocking the view
-fixed an issue where the integral gain of the engine controller would go insane because rps couldn’t reach target when towing a larger vessel.
-fixed a piping mistake in the cabin drain, it now works properly (it’s still pretty useless).
Update 10/23:
-fixed exhausts post 1.0.
-added some handheld equipment.