Special Infected (discontinued)
All coding credits goes to CDDA Zombies & DETOX!
Ferals -Sprints, increased HP, Strong, Tough & something you wouldn’t want to mess with
Clickers -"deaf & blind" It’s hearing/vision was set to the lowest setting, its medium strengthen, high memory, can sprint
Overweight zeds require AuthenticZ
Fat -little chunky
Obese -medium chunky
Boomers -big chunky -will make the player depressed after it explodes its guts over the player
Screamers -will scream at players attracting more zeds
Do not change any CDDA spawn rates, leave them at their default setting!!
I suggest using these mod ID’s only DD_Zombie, SIN
Do not change "Keepstand" in the sandbox options during mid save or you may be spammed with errors!
Bugs
Screamers will attack without any arms
Hair is bugged
MP comes with errors
What each mod ID below does
DD_Zombie – This mod is REQUIRED – CDDA
DD_Occupations – CDDA occupations
Choose between one
SIN – The only version available
Ask for permission
This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is ‘On Lockdown’. You are not allowed to repack this mod under any circumstances, ever.
If you want to continue progress on this mod feel free to ask in the comments, I will not be replying to anything other than permission requests since this mod is now discontinued. Just don’t try making money off this mod
Workshop ID: 2957172854
Mod ID: CDDADisableBallRoomDancer
Mod ID: CDDADisableBeeKeeper
Mod ID: CDDADisableBiker
Mod ID: CDDADisableBlacksmith
Mod ID: CDDADisableCrackHead
Mod ID: CDDADisableDetective
Mod ID: CDDADisableGangster
Mod ID: CDDADisableImam
Mod ID: CDDADisableMartialArtist
Mod ID: CDDADisablePoorStudent
Mod ID: CDDADisablePriest
Mod ID: CDDADisableSurvivalist
Mod ID: CDDADisableSWAT
Mod ID: CDDADisableTailor
Mod ID: DD_Occupations
Mod ID: DD_Zombie
Mod ID: SIN