[WORK PERFECTLY]12 building slot – Rhesus & Memnon edition
Finally, I fixed the objective tab problem.
For those who are curious how to do it, in the assembly kit, take the file "victory_objectives.txt" which is in "assembly_kitraw_dataEmpireDesignDatacampaignsmain_troy" then copy it to "assembly_kitraw_data EmpireDesignDatacampaignstroy_historical" and "assembly_kitraw_dataEmpireDesignDatacampaignstroy_mythic" and check them in BOB.
In BOB, I find it works better if you check the "startpos.esf" and "victory_objectives.txt.agf". One campaign at a time.
For example:
check the "startpos.esf" and "victory_objectives.txt.agf" of the folder "main_troy" start BOB, then uncheck everything (unselect button).
check the "startpos.esf" and "victory_objectives.txt.agf" of the folder "troy_historical" start BOB, then uncheck everything (unselect button).
check the "startpos.esf" and "victory_objectives.txt.agf" of the folder "troy_mythic" start BOB.
this is a small mod which brings the building slots for capitals to 12.
Except for Troy and Mycanae which are increased to 14.
this is more or less an update to Lee’s mod : https://steamcommunity.com/sharedfiles/filedetails/?id=2609323422
it’s not really an update as i just recreated lee’s mod.