Darker Shades of Fever

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Author: Ms.TAKE

Last revision: 23 Apr, 2023 at 04:28 UTC

File size: 431.1 KB

On Steam Workshop

Description:
Dark theme for TF2

A remedy for that intrusive whiteness that burns your eyes every time you try to edit/manage or build something.

Features

Hmmm… healthier colors?
Apologies but nothing general comes to mind at the moment – please take a look at pictures in the meantime then.

Options

  • Lighting conditions — At the moment I prefer dark morning with longer shadows and some fog so there is one such option available, but since not everyone may share my taste – it’s just an option (however contrast blast while switching between edit-default view without any light toning mod may be painful), and currently I offer just one – Dawn, with "Moderate" variant to choose if original "Blanked" seems too dark.
  • Line colors — If you wish to use vanilla’s palette or any other mod being higher in load order than DSF – just turn that option off, but I highly recommend trying one of native palettes at least once because significant part of them has been tailored specially for DSFs darker roads and they (mostly) fit well, I hope.
  • Terrain layer brightness — If you find (old) default too dimmed/dark, there are two additional options available (new default is "Moderate" one).
    • Entities melted with terrain (new in 1.4) — I find it quite fun and better than default (cons: trees sometimes look weird when LOD kicks in but… it’s just an option).

  • Icons fading (def: OFF) — Not important tweak – some of overlay icons will disappear sooner (what can I say more? a-ha! those static ones… ports, stations and other clutter that makes no sense to me when it pops up out of the fog while I don’t really have needs to click it or anything – see picture). Check it out and safelly turn back off if you don’t like it.


Safety

DSF is SAVEGAME safe, turn it ON/OFF any time you want, at least that’s what I think after trying it many times without issues. Yet I still may be wrong, and definitively I don’t take any responsibility for my words. By using this mod you acknowledge and accept that statement.

Incompatibilities (visual only)
  • possibly every mod that repropagate vanilla’s white-ish-ness on layers will interfere or destroy intended effect of DSF so either disable them or place DSF at the bottom of your mod list and run the game at least once, click over all layers and route/stations editing modes to see if you still need those other mods. Bottom line is – if you see any white enywhere you didn’t put it yourself – some other mod is responsible for that;
  • anything that changes line colors – all palettes I’ve seen so far out there were more or less fit for vanilla’s whiteish reality, so… using them with DSF may result in finding proper color for your lines a bit difficult, if possible at all.

Credits
  • Lighting preset no.1 – I’ve been highly inspired by Morning 1.1, no doubt original mod;
  • Palette – I was really enjoying what Colour Palette² had to offer while still trying to play vanilla, but after switching to DSF unfortunatelly most of that beautiful palette became unreadable, so I had to generate something of simillar soft style but fitting my new needs;
  • This mod uses ParamBuilder[www.transportfever.net].