Trajann’s Chosen Daemons
This mod gives Nurgle, Slaanesh, and Tzeentch a new variant of their daemonic infantry, plus a regiment of renown!
The chosen daemons are the highest tier of daemonic infantry, all of them being unlocked at tier 5. They can be found in their respective god’s building that also gives access to their greater daemons. The chosen daemons are elite units with upgraded stats, though also having a very small model count. They each come with a "mark" ability which gives stats in an aura that align with their respective god’s playstyles. This means that the chosen daemons are designed to be placed in the middle of a friendly formation, charge in, and provide their buff to friendlies around them. Due to their low model count, they are very susceptible to being overwhelmed, so be sure to have some support for them.
They each have a regiment of renown variant, which along with some slight stats changes, each have a unique variant of their exalted versions signature ability. For Nurgle it’s cloud of flies, Slaanesh is soulscent, and Tzeentch is arcane mirth. All 3 variants are unlocked at level 28, and all these units naturally benefit from their respective base unit’s tech.
They are available to their monogods via buildings, as I said earlier. For Warriors of Chaos, they can upgraded from their exalted variant via the warband upgrades (See the note below for important info on this). For Daniel, the base variants are recruited in his regiment of renown panel, and once a lord has reached level 25 they can be recruited.
I have to admit, these guys were a lot of fun to make, and I’m really happy with them. If you’re wondering where the Khorne variant is, it was released as a solo mod a while ago, just check my workshop page. Since I am still new to these gods, any feedback on their design or gameplay is greatly appreciated, and I hope you enjoy!
NOTE: For the WoC, the technology that unlocks the ability to upgrade regular daemons into their exalted form doesn’t actually exist. This is a mistake by CA, and while I think they are aware of it, at the moment you cannot recruit these guys. However, if you subscribe to this mod, the problem should be fixed and you can recruit them just fine: https://steamcommunity.com/workshop/filedetails/?id=2856414648
Screenshots taken using Ultimate Lighting 2.0 by Mazisky