Chaos Dwarfs – Landmarks
A collection of 21 landmarks for the Chaos Dwarfs (24 with Mixu’s Unlocker). Most of them are inspired by their Dawi counterpart, providing additional motivation to take revenge and establish the Dawi-Zharr as the rightful heirs to the ancient dwarf empire.
I used most of the Realms of Chaos campaign buffs for the landmark effects, although in a slightly weaker form. I haven’t tested all buildings, so some effects might not apply correctly.
I don’t recommend using this mod together with the Drill of Hashut for Immortal Empires, since it would double most buffs. While enjoying the Drill of Hashut mechanic in IE, my OCD was triggered by getting the artefacts twice, so I looked into another immersive way to acquire the buffs.
Since I hardly play anymore, I will most likely not support the mod in the future. Please don’t ask for updates with the next patch and hope it remains working. Everyone is free to take whatever they want for their own use and/or update it accordingly! No credits needed, but appreciated.
Landmarks included:
• Altar of Ultimate Darkness
• Ancestors’ Hall (Karak Zorn)
• Ancestor Tombs (Karak Eight Peaks)
• Brightstone Mine (Mount Gunbad)
• Challenge Stone
• Chaos Forges (Karak Dum)
• Copper Mountain (Karak Izor)
• Crookback Mountain
• Deep Magma Caverns (Iron Rock)
• Fire Mouth
• Grand Underway Junction (Karak Eight Peaks)
• Great Halls of Nagashizzar
• Ironbrow’s Weapons Workshops (Karak Azul)
• Karak Azorn Great Hall
• Khadeium Paradox (Red Fortress)
• Machina Daemonium (Blood Mountain)
• Oathgold Mine (Galbaraz)
• Silver Hall (Karak Drak)
• Throne Hall of the High King (Karaz-A-Karak)
• Tower of the Bloodytooth
With Mixu’s Unlocker:
• Gate to the Sea (Barak Varr)
• Karak Vlag
• Silver Pinnacle
Building icons are reused from other factions’ landmarks. I tried to keep a lot of effects regional or provincial so it wouldn’t disturb balance too much, but you can expect an increase in overall income and resource gain.
Have fun!