Dangerous Hazards

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Author: Shidan

Last revision: 9 Nov, 2018 at 19:18 UTC

File size: 1.94 MB

On Steam Workshop

Description:

Do you think the natural hazards in the game are too pitiful? Tired of being able to walk through lasers and bathe in acid like it’s just a normal day? Well, this is the mod for you.

This mod significantly increases the effects of weather and hazards, even adding some new ones in a few cases.

-All acid effects increased by at least x5. (Rain is bugged currently, still at x1 until the devs fix it)
-The lasers in Venge hurt WAY more than normal. It’s very unlikely you will survive a direct hit from one without protection, so be cautious.
-Functional lightning in the Deadlands. It is attracted to metal, and does serious damage if it hits you.
-Toxic Gas added to the Deadlands and Fog Islands. Large and very slow moving clouds of gas that block passages in their biomes, forcing you to have protection or find other routes. Fogmen are immune.
-Steam vents in the Deadlands. Occasional vents of hot steam that erupt from the ground in the Deadlands.
-Any locations that normally have rain can now sometimes have thunderstorms, with functional lightning. People indoors are immune.

I am not responsible for any loss of life that occurs from random acts of nature/doomsday weapons. Enjoy! 😉

Mod to remove damage form lightning, if you find it’s too lethal for your tastes. https://steamcommunity.com/sharedfiles/filedetails/?id=2091147366

Looking for a place to discuss Kenshi or Kenshi modding? Feel free to join the Kenshi Community Discord[discord.gg] We’re always welcome to new faces. 🙂