KJ-114 Viper VTOL

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Authors: Karnivool, Anonymous Sandwich

Last revision: 28 Apr, 2023 at 21:40 UTC

File size: 1.38 MB

On Steam Workshop

Description:
HIGH PHYSICS PLEASE

Introducing the KJ – 114 Viper

The KJ 114 VTOL fighter jet is a cutting-edge military aircraft that can take off and land vertically, allowing it to operate in tight spaces and on short runways.
Equipped with advanced avionics, weapons systems, and engines, it is designed to provide maximum maneuverability,
speed, and firepower in both air-to-air and air-to-ground combat scenarios.
Its state-of-the-art targeting systems and weapons ensure that it can take out targets with pinpoint accuracy.
Overall, the KJ 114 VTOL fighter jet is a formidable weapon that is sure to dominate the skies in any theater of operations.



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Pilots Manual
— Startup —
  1. – takeoff –
    1 – avionics
    2 – engine
    3 – close canopy
    4 – takeoff using up/down once the engines have spooled up
    5 – If you want a normal takeoff press 3 to disengage vtol mode
    6 – press 5 to disengage the parking brake and throttle up to begin moving
    – landing-
    -begin approach
    – reduce speed gradually
    – try to land just above 100 knots to maitain some lift and control
    – VTOL mode-
    VTOL mode can only be activated below 280 knots. An alarm will sound if above the speed limit
    There is no autopilot installed. The keypads are for the weapons systems. The slam’s require a GPS coordinate to function.
    -Radio-
    just use whatever push to talk button you have bound. The radio will automatically start broadcasting

Weapons
  1. EHCS Weapon Manager

    The weapon manager is on the second page of the MFD. To use the weapons, simply select the desired weapon using the boxes on the left, and press space to fire. In the case you wish to use your own weapons, default weapons will work with limitations, for full integration, use the EHCS Standard. Targetting data can be passed to the weapons using the Target keypads to the right of the seat.

    HEVS HUD

    Currently selected weapons with EHCS data will show targetting information on the HUD, red indicates a current lock, while yellow is likely target that is within range of the weapon. When a weapon is locked, a tone can be heard. if an enemy has locked you with their radar, a warning tone will play, and a warning will flash on the HUD.

    NNTC AIM-9 Scythe

    The AIM-9 Scythe is a HOBS missile designed for dogfighting. It posseses a 2.4km – 0.2km range. Once selected the missile will look where the player looks (limited to the max rotation of the pivots). When the missile is selected, a low tone will play to indicate the seeker is active, the locking tone will play when it has locked.

    NNTC AGM-84E SLAM

    Air launched missile capable of hitting radar targets reliably at distances of up to 100km with devastating effect. Requires GPS coordinates from keypads.
    Do not use in VTOL mode. Requires forward momentum to work

    NNTC AIM-120 Kontos

    Long range missile designed for targets up to 40km away. heavily recommended to use the HUD when aiming the missile. Will switch to a more maneuverable mode when close to the target.

    EHCS Hardpoint Manager

    The hardpoint manager is on the third page of the MFD. Use it to see detailed information on each hardpoint, and the activate or drop each. Relies on EHCS data.

    Countermeasures

    Autochaff can be enabled through a button underneath the MFD, or manual chaff can be used by pressing 4.

Specifications
  • mass 7761
  • length 16m
  • width 11.25m
  • height 5.25m
  • fuel 8343L + 2 drop tanks 2217L each
  • speed at max throttle 489 knots
  • max speed unloaded is 520 knots

Credits:


Thatcoolcat1 Modified NNTC Weapon pack
Uran wind ZE flight controller, ZE coaxial gyro (modified)
Anonymous Sandwich Avionics, HUD, and Hardpoint System
Lazy Cat LC dynamic Braking


Updates

– Workaround for AMD driver issue
– Rear landing gear redesign
– Added some logic to empty the external tanks evenly


Do not upload this creation without my permission!