Rolling Thunder

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Author: Wolfowitz

Last revision: 4 May, 2023 at 13:32 UTC

File size: 55.54 MB

On Steam Workshop

Description:

South China Sea, Vietnam, 1965.

On 13 February, 1965 a new air campaign was approved and given the name Rolling Thunder.
At first, planned to be an eight-week air campaign, the operation sustained until 1968.
The first mission of the new operation was launched on 2 March, 1965 against an ammunition storage area near Xom Bang. Join Task Force 77, cruising off the North Vietnamese coast at Yankee Station, await target orders.

Features
  • 11 air combat missions
  • High attention to ambience and immersion

Recommended mods

Besides required mods, do yourself a favour and play this with:

Project SFX: Remastered
https://steamcommunity.com/sharedfiles/filedetails/?id=2129532219

Project Injury Reaction Ragdoll Physics Only
https://steamcommunity.com/sharedfiles/filedetails/?id=2774823015

VileHUD
https://steamcommunity.com/sharedfiles/filedetails/?id=1538673636

Enhanced Movement
https://steamcommunity.com/sharedfiles/filedetails/?id=333310405

Blastcore Murr Edited
https://steamcommunity.com/sharedfiles/filedetails/?id=2904288133

Enhanced Soundscape
https://steamcommunity.com/sharedfiles/filedetails/?id=825179978

S.O.G Prairie Fire – NextGen Vietnam
https://www.nexusmods.com/arma3/mods/46
(I made a reshade preset for more immersion, includes cinematic DOF, color correction and tint)

Known issues
  • Deformer plugin is needed, it was used to edit terrain for an airstrip
  • No autosaves enabled (breaks immersion), so dont forget to save once in a while
  • Cannot use bomb sight for high altitude heavy bomber, its not visible due to it´s implementation with dive bombing in mind.

Credits

Author’s notes
  • I’m interested in playthrough comments. If you enjoyed playing or think it sucks, please leave a comment!