The North Pole

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Author: calcul8or

Last revision: 18 Dec, 2015 at 10:18 UTC

File size: 3.25 MB

On Steam Workshop

Description:

Santa’s on his way from The North Pole!
Adds The North Pole civilization, led by none other than Santa Claus, jolly ol’ St Nick.

Everyone is happy at the North Pole! Your people will be happy with the combination of the UA (50% reduction in Unhappiness from cities and citizens) and the fact that the first three cities you found each provide a unique luxury. Plus, more happiness comes from the unique building:

Uniques

UB: Santa’s Workshop. Replaces the Workshop, +15% production, and each one provides two copies of – what else – Presents! (+6 Happiness)

UU: Elf Worker. Replaces the standard Worker, has 3 movement, and builds much more quickly than the standard worker. New unit model by Civitar

New UU: Reindeer Archer. Replaces the Chariot Archer; 3 movement instead of 4 but does not get stopped by rough terrain. Upgrades to a Reindeer Knight. New unit model by Wolfdog

New UU: Reindeer Knight, places the Knight, ranged unit, +1 movement. New unit model by Wolfdog

Bonus: Unique Improvement: Snowman, can be built on Tundra or Snow (making up for Santa’s tundra start bias), and adds +3 Food and +1 Production to the tile. Graphic model converted from Civ IV by DJSHenninger, originally created by saibotlieh

Now with an improved start location thanks to Neirai and the CL Team!

Direct Download[forums.civfanatics.com] can be found here.

Imgur Album[imgur.com] with more info

Supports:

Civ IV Leader Traits in Civ V (Expansive, Charismatic)
JFDs Colonies, Claims, and Crimes
JFDs ExCE (military units get Snow Immunity)
JFDs Piety
JFDs Cultural Diversity (Polar group, with Classical soundtrack)
JFD and Pouakai’s Mercenaries
Map Labels
Sukritact’s Events and Decisions
Unique Cultural Influence
YnAEMP

Requires BNW and all DLC.

OK, so this is totally overpowered. But after all, it’s Santa!