The Decline and Fall of Ming

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Author: reddbane

Last revision: 21 Oct, 2018 at 01:17 UTC

File size: 34.82 KB

On Steam Workshop

Description:

Not Ironman Compatible

This mod is fully Compatible with Beyond Typus, but works on its own as well.

(It is my policy that anyone can use the work I’ve done here, and modify or add it to their own mod, and publish it, though please note the original source.)

This mod is meant as a Companion to my other mod, “Qing shall Rise” (
https://steamcommunity.com/sharedfiles/filedetails/?id=1391559144 )

The rapid and sudden decline of the Ming Dynasty within a relatively short period of time is usually linked to the last 20 years of the Wanli Emperor’s long reign (nearly five decades long); around 1600 Emperor Zhu Yijun withdrew from worldly affairs, marking a period of major governmental neglect and corruption which, along with other factors, caused Ming China to enter a spiral of decline and disaster from which it would never recover. And, within the span three decades, what had once been perhaps one of the powerful and largest nations of the period was on the verge of total collapse.

Now, as there has been a great deal of rumblings from the community since the Mandate of Heaven DLC about the now overpowered nature of Ming and lack of natural “mingsplosions”, and further that Ming’s downfall will almost never occur in regular AI gameplay (let alone the formation of Qing), I decided to implement my own fix. However, rather than automatically nerfing Ming, or otherwise heavily modding the default game files, I decided to implement the “Decline of Ming” as a minimally invasive and highly cross-mod compatible event.

If the year is 1600 (the year the Wanli Emperor secluded himself from governmental affairs), and if Ming is controlled by the AI (so it won’t affect human Ming players) as well as being the current Emperor of China, an event will fire that gives Ming a huge list of penalties which will place them on an irrevocable path to destruction, no matter how powerful they are before then, within two to three decades. The collapse will not be immediate, but as the penalties begin to stack and synergize with each other, Ming will become more and more disorganized and incapable of handling its own provinces until they eventually fall to rebels and/or their neighbors.

For reference, here are all the penalties:
+0.5 Yearly Corruption
-0.2 Imperial mandate per month
-3 Meritocracy per year
+1 Yearly Inflation
+15 Unrest
-1 Yearly army tradition
+ 0.5 monthly autonomy
-100% Manpower Recover speed
-20% Army Morale
-10 Diplomatic Rep
+200% Stability cost modifier
+ 50% Mercenary Maintenance Modifier
+ 30% Subject Liberty Desire
-1 Yearly Harmony
+400% Core Decay