[GFC] High Elves

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Author: xalauch

Last revision: 6 Jul, 2016 at 19:19 UTC

File size: 832.51 KB

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Description:

[Requires "Brave New World" DLC]

New civilization "High Elves" for fantasy-themed maps. The High King as their leader. This is a movement based civ.

Special Traits:

– Nimble Feet: All units can travel through forest tiles in friendly territory as if those were roads, caravans included. Forest tiles can be used to create city connections. No terrain cost for all land units on foot over hills and rivers.

Special Units:

– Hawkeye: Medieval era unit replacing the Crossbowman. Can attack over obstacles. This unit moves faster and has very high ranged damage (20 ranged), but is very weak against melee attacks (8 combat).

– Royal Guard: Renaissance era unit replacing the Musketman. Very strong melee attack (28 combat). Deals more damage to mounted units (+25%) and every attack increases the chance to obtain a Great General.

Special Building:

– Elven Gardens: +25% Great People generation, +2 happiness +1 faith, replacing the Garden. City must be next to a lake or a river.