[GFC] Halflings
[Requires "Brave New World" DLC]
New civilization "Halflings" for fantasy-themed maps. The Half King as their leader. This is a growth based civ.
Special Traits:
– Thriving Community: 25% Food is carried over after a new Citizen is born in your capital. (basically it provides a free Medical Lab that you won’t need to build if you ever achieve the Atomic Era. It stacks with the Aqueduct and has no maintenance cost).
Special Unit:
– Supply Wagon: Unique Halfling unit replacing the Horseman. It can’t attack, but can be stacked with a military unit to heal units around them every turn.
Special Building:
– Halfling Watermill: +15% Food; +2 Food and +1 Culture. Each worked River tile provides +1 Food and +1 Culture. City must be built next to a River.
Special Improvement:
– Polder: A Polder can only be built on Flood Plains and Marsh. It boosts food output immediately. It also provides +1 Production and +2 Gold once Economics is researched.