Chinook Pack [Outdated]
NOTES
– THIS MOD HAS NO REQUIREMENTS
– THE HELICOPTER CAN BE FOUND IN THE EDITOR UNDER NATO AND THEN UNDER CHINOOK PACK.
– YOU HAVE TO START THE ARMA 3 LAUNCHER AND THEN SUBSCRIBE/DOWNLOAD THE MOD
The Boeing CH-47 Chinook is an American twin-engine, tandem rotor heavy-lift helicopter. Its primary roles are troop movement, artillery placement and battlefield resupply. It has a wide loading ramp at the rear of the fuselage and three external-cargo hooks. With a top speed of 170 knots (196 mph, 315 km/h) the helicopter is faster than contemporary 1960s utility and attack helicopters. The CH-47 is among the heaviest lifting Western helicopters. Its name is from the Native American Chinook people.
Features
– Walk-able interior
– Co-pilot for all versions
– Working ramp
– Collision lights
– Different Camos
To use these features please download LIFTER for ArmA 3 By RAV_RAVEN
LIFTER MOD DOWNLOAD (ARMAHOLIC) – http://www.armaholic.com/page.php?id=24753
LIFTER MOD DOWNLOAD (PlayWithSix) – http://play.withsix.com/arma-3/mods/rav-lifter-a3
– Logistical features
– Fastrope
Fractions
– NATO
1- CH47F (With fixed ramp gunner and side gunners)
2- CH47F (With working ramp, side gunners and walk-able interior)
3- CH47F (With working ramp, walk-able interior and unarmed)
4- CH47F HC4 (With fixed ramp gunner and side gunners)
5- CH47F DESERT (With Desert/Olive Camo, fixed ramp gunner and side gunners)
Classnames
-NATO
1- RAMPGUN_CH_47F
2- RAMP_CH_47F
3- UNARMED_CH_47F
4- RAMPGUNBAF_CH_47F
5- RAMPGUNDES_CH47
Credits
– WarLord554 – http://forums.bistudio.com/member.php?100008-WarLord554
– Aplion – http://forums.bistudio.com/member.php?19110-Aplion
– TCBRUNCH – http://forums.bistudio.com/member.php?212752-TCBRUNCH
– Ahles3 – http://forums.bistudio.com/member.php?144040-Ahles3
– CptDavo – http://forums.bistudio.com/member.php?75211-CptDavo
Thanks to everyone above they have helped me out a lot! – User’s of the Bohemia Interactive Forums
ChangeLog
– v1.6
– Fixed some minor problems
– Added zeus compatibility
Known Issues
– Animations
– Shell ejection location
For Mission Makers
To make the rear ramp on the "Ramp" and "Unarmed" versions spawn down/open use this –
this animate ["Ramp", 1];
Other Links
Armaholic Download – http://www.armaholic.com/page.php?id=25951
Armaholic Forums – http://www.armaholic.com/forums.php?m=posts&p=167881#167881
PlayWithSix Download – http://play.withsix.com/arma-3/mods/chinookpack
BI Forums – http://forums.bistudio.com/showthread.php?179060-ChinookPack-Mod-Release
deltagamer BI Profile Page – http://forums.bistudio.com/member.php?94697-deltagamer