Houndmaster Reforged

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Author: Pigheadedpizza

Last revision: 14 Jun, 2020 at 17:20 UTC

File size: 406.53 KB

On Steam Workshop

Description:

This mod aims to change unused abilities into ones that aid the classes play style, without changing too much and detracting from the core design.

Houndmaster is another very strong class, you can usually put him on any team in nearly any position and you’ll be happy. Changes should give him a more focused role in certain teams.

Hound’s Harry:
– Move Back 1
– Chance to crit vs bleeding +35-40%
– Damage buffed by 25% to -50% (from -75%)

This move is never really used in base game (except maybe against Flesh), it can get him out of front linesnow, by moving him back one, and also works well with a bleed oriented team, dealing good damage and stress healing with the bonus crit vs bleeding and dmg buff. still probably wont use it 90% of the time, but its better than not using it 100% of the time.

Target Whistle:
– Buff allies: DMG vs marked +10-20%

This should make taking a turn to mark an enemy worthwile, especially against bosses, allowing his whole team to benefit from the mark even if they are a non-mark based character.

Balance changes will be updated as I (Or others) play more with the mod.

Check out the other characters:
Crusader: https://steamcommunity.com/sharedfiles/filedetails/?id=2124232207
Highwayman: https://steamcommunity.com/sharedfiles/filedetails/?id=2125280774
Vestal: https://steamcommunity.com/sharedfiles/filedetails/?id=2126888654
Bounty Hunter: https://steamcommunity.com/sharedfiles/filedetails/?id=2134844559
Leper: https://steamcommunity.com/sharedfiles/filedetails/?id=2137150851
Plague Doctor: https://steamcommunity.com/sharedfiles/filedetails/?id=2146008250
Occultist: https://steamcommunity.com/sharedfiles/filedetails/?id=2172130842