Selective Building Construction and Demolition

If you liked this item, please rate it up on Steam Workshop page.

Author: ItsBenter

Last revision: 11 May, 2023 at 17:40 UTC

File size: 702.46 KB

On Steam Workshop

Description:

Do you want to demolish your subject’s many coastal defense?
Do you want to construct manpower building and Soldiers Household in all grain provinces only?
Or do you want to demolish tax buildings in provinces with low base tax?

Well, now you can!

Features

Construct and Demolish in Specified Provinces
Select provinces by specifying the criteria, then construct or demolish to your heart content. When choosing to construct, you can set amount of treasury that can get used up in the interaction. The construction cost take into account existing building and building cost modifier (global and local). Buildings are built with some prioritization (higher priority if previous building exist, lower autonomy, higher trade power for trade building, so on).

Manage Subjects’ Buildings
Under Economy Diplomatic Action there’s Manage Buildings interaction which can be used to manage your subjects’ buildings. Keep in mind all construction cost is borne by the overlord!

Compatibility

Not ironman compatible

Building system does not take into account change on buildings made by other mods.
Province criteria selection does not take into account change on world setting made by other mods (new region, new trade goods, etc).

Made in version 1.35.1
Tested to be working in version 1.35.3

Localization

English

This mod is built upon Build multiple buildings at a time
Province criteria system is modified from similar one in Terrain Improvement