Arma 3 Dunes
Years before the "East Wind" crisis, a small group of CTRG operators make their way through the dunes of North Africa to collect tangible information on CSAT’s secret weapons project.
Dunes is a (very) short, story driven campaign scenario that comes with a desert themed map.
This project has been made within the scope of 7 days.
(Well, almost. Issues with the voice over production sadly resulted in a delayed release.)
Dunes is also my very first terrain in this engine. I’ve started experimenting with map creation about one or so weeks prior, to learn more about its creation process. After a couple initial hiccups, it started to shape up quite nice, though, which then sparked the plan to not just throw it on the workshop and be done with it, but to turn it into something better… and bigger.
Keep in mind that at the end of the day, this is still nothing but a small project which I have used to test heightmaps, textures, clutter, and everything else related to map making. Thanks!
Subscribe to the addon in the Steam Workshop, then activate the addon with the ArmA3 Launcher. Once done, start the scenario from the “Campaigns” menu or load the terrain in 3den.
Dunes doesn’t require any mods to run. Any gameplay changing mods should be disabled while playing the campaign, as these can cause negative side effects.

If you haven’t yet, then check out the CSAT themed mini-campaign Callsign Minotaur. Thanks!
> Official Website[dunes.rotators.net]
> BI Forum thread[forums.bohemia.net]
If you like this project, please don’t mind rating it & consider dropping a donation or two:
Thank you!
