Religion Overhaul – Masema

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Author: Niklas

Last revision: 7 Mar, 2016 at 23:19 UTC

File size: 72.7 KB

On Steam Workshop

Description:

Religions gives Strengths to your empire but some trade of may have do be done.

(all this modifiers are added on already existing religious modifiers)

Other Changes:
– added sect religion to Graeco-Roman
– Minimun Religion Support for State Religion convertion changed from 35% to 25% reason to counter the added religions to grand campaign.

Arian:
– Growth +10
– Building Convertion Cost -30%

Catholic:
– (Vanila) Religious influence +1
– Culture income -10%
– Osmosis +1
– Public order bonus state religion

Orthodox:
– Research rate all +5%
– (Vanila) Research rate +5% civil tech
– Orthodox churches now gives garrison for all factions but abit larger for Roman Factions.

Eastern Christianity:
– Moral when fighting Sassanids +4
– Moral when fighting Nomads +4

Celtic:
– Agent Recruitment Cost -30%

(Upcoming: Sect of Antlered, Healing and Solar)

Germanic:
– Diplomatic Penalty -15
– Naval Movement Range +30%

Manichaeism:
– Public Order +10
– Sanitation +5
– Moral when fighting Sassanids -10
– Moral when fighting Nomads -10

Minor Religion:
– Recruitment Cap Champion +2

Roman Paganism (all bonuses apply on the Sects):
– Graeco-Roman Paganism Tolerance of other Sects.
– Commerce income +10%
Followers of Jupiter (God of Order and Law):
– Corruption -10%
Followers of Hermes (God of Commers and Messages):
– Land Commers +10%
Followers of Isis (Godess of "caretaking"):
– Immigration public order penality -50%
Followers of Serapis (God of Abondence):
– Base food production +10 per region
Followers of Invictus (Sun God of Order, and Patron of Soldiers):
– Champion Cap +1
– Force Desert Attrition Immunity

Slavic:
– Moral During Night Battles +5
– Campaign Line of sight +20%

Tengri:
– Loyalty +3

Zoroastrian:
– Research +20%

Judaism:
– Dignitary +3 Experience

Semitic Pagaqnism:
– Movement Range +15%

Islam (Doesn’t appear in the game yet will later amerge at later 500th):
– None

*Radius Compatible
*Mod Compatible

—— I looking for input and suggestions for mechanics and flavor to each religion, so they feel unique and flavor the playstyle.

Enjoy