Rim-Shek – Biotech

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Author: Vexed

Last revision: 17 May, 2023 at 02:34 UTC

File size: 1.35 MB

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Description:



Adds a new xenotype, the shek – a race from the game Kenshi by Lowfi Studios.

A much requested Biotech revamp of the legacy Rim-Shek mod that required HAR.

Adds the shek as a xenotype. They spawn in their own faction, with a tribal option for those low-tech playthroughs. Outside of that they have a small chance of spawning in outlander factions. They also carry over the custom shek names from the legacy mod.


Q – "What’s the difference between the two mods?"
A – This one uses the xenogene system added by Biotech, the old one uses HAR.

Q – "Which one’s better?"
A – Probably this one.

Q – "Why not just delete the old mod?"
A – Some people can’t afford Biotech, or maybe they just don’t wanna buy it and prefer HAR.

Recommended to play with:

Scorchlanders (by CubicPsycho)
Kenshi Music (by DarkFlame7)
Kenshi Armory 1.4 (by Biowreck)
Rim-Hivers! & Rim-Skeletons (by a crumby little goblin in your walls.)

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Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Biotech