[DEPRECATED]Mr. Porcu’s “Module Training” Missions (MTM): Pack 2 of 4 – D-K

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Author: porcu93

Last revision: 27 Sep, 2021 at 19:41 UTC

File size: 1.09 MB

On Steam Workshop

Description:

Version 8.3-P2 FINAL
IMPORTANT: this mission pack series will no longer be updated in the future as I’ve lost interest on the game, compiling takes a long time with too many missions and the Dynamic Mission Generator mod simply replaces the need of a mission pack focused on training. This last update is to remove the Infinite Bombs sections from all four packs.
This version of the pack requires you to use v 1.9.4 or higher of the game, else you will end up with your game stuck on loading.

You can find pack 1 of 4 here: https://steamcommunity.com/sharedfiles/filedetails/?id=767486703
You can find pack 3 of 4 here: https://steamcommunity.com/sharedfiles/filedetails/?id=2268486794
You can find pack 4 of 4 here: https://steamcommunity.com/sharedfiles/filedetails/?id=2268487979

If you are a new player making the first step into the world of modded modules or a veteran looking for more practice then this series of mission packs is what you’re looking for. You’ll find two missions for every module present in the base game and available on the workshop, and new missions will be added whenever I’m able to. Lots of time to play around, learn and understand how every module works and what it does, even if you are doing the role of both the expert and the defuser at the same time.

I suggest you to use only the vanilla bomb casing and the 3×3 bomb casing because I made these mission to have at most 11 modules (whenever I can) per bomb, as text written in the modules may be too small with large bomb casings. If you still want to use a different bomb casings then you must install the "Camera Zoom" mod, as it let you zoom on the module you selected, but make sure to not use the 2×2 bomb casings as there may be issues with "front face only" bombs.

As of right now, this pack contains the following Table of Contents:
1) D, containing a mission for every module which name starts with the letter D;
2) E, containing a mission for every module which name starts with the letter E;
3) F, containing a mission for every module which name starts with the letter F;
4) G-H, containing a mission for every module which name starts with the letters G and H;
5) I-K, containing a mission for every module which name starts with the letters I, J and K.

AS A LAST IMPORTANT NOTE: if there is a problem with any mission you can easily find me on the Official KTaNE Discord server. Remember that I live in the GMT+1 timezone (BST+1 in case of daylight saving time). And keep an adequate behaviour while writing, or you’ll be ignored (this is the internet after all). And please be specific on what the problem is. In other words: don’t write stuff like "mod broken u suck fix plz".