[ys]Teleportion Circle

[h1Introduction[/h1]
In order to better get in touch with their hometown, several legendary lords have summoned several highly skilled wizards to create a teleportation circle!
1.caledor 《——-》 the plain of bones
caledor 《——-》 volcanic islands
2.black flood 《——-》 dragon isles
3.headhunters jungle 《——-》 karond kar
4.yvresse 《——-》 southern badlands
5.coast of araby 《——-》 lyonesse
6.kingdom of beasts 《——-》 isthmus of lustria
7.the creeping jungle 《——-》 reikland
1.only be playable in Mortal Empires
2. The teleportation circle is only available to players
3. The teleportation circle needs to spend gold coins to teleport, each time it costs 10,000
4. Both the army and the hero can transmit, and the charges are the same
5. The landing position after teleportation is fixed at 5 positions around the destination teleportation circle
6. In order to avoid transmission failure, try to ensure that leave the area around the teleportation circle after transmission
7. For the same teleportation circle, will not move after 4 consecutive teleports at most (in order to avoid conflicts in teleportation landing coordinates, resulting in transmission failure)
8. The transmission process does not consume moving force, instantaneous transmission, and can move after transmission
9. Fail to transmit when the finance is not enough 10000, pay attention to finance
10. If there is any problem with the mod, please let me know in the comment area, thank you!!!
1. The mod refer to Southlands Naval Routes,Thanks to Anyndel .
2. Thanks to oil`s help