(6 – 8) The Oder
This is a modified version of Cam51’s CoH1 map "The Rhine".
–=REAPER=– (SteamId) for the "FightingChance™ script"
New river crossing in the center of the map (destroyed in the beginning, repairable)
Wider fixed bridge (approx. 50% wider)
4 new map entry points (located in the fuel sectors)
Flexible PopCap and resource income rates, based on players on team (base PopCap 150)
Enhanced visuals/details
New sector layout
Size: 1024 x 1024
Visible: 768 x 768
Playable area: 768 x 768
After watching some replays/games of other players I think there is the need to explain what the Fighting Chance Script is made for: It’s not only possible to play the map with less players per side, while keeping the overall team popcap (PC), just divided by the remaining team members, it’s also allowing to play the map in an asynchron way with different teamsizes without penalizing one side. Just an example: Team 1 consists of 3 members and Team 2 is just 2. The numbers will be as follows: Team 1: PC/player 200, Team 2: PC/player 300. But that’s not all, even the resource income is adjusted to fit the new popcaps.
An improved version with a bigger playable area can be found here.