AOD (4) Big Day, DDAY

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Author: keesfluitman

Last revision: 3 Mar, 2015 at 15:18 UTC

File size: 9.58 MB

On Steam Workshop

Description:

keywords: PVE, co-op, singleplayer, tower defence

INFORMATION
In this modified version of the community map Big Day , you’ll have to defend the beach against an unlimited amount of waves of allied units. They spawn on 12 points on the beach and will move to the other side following a couple of intermediate points. They will attack anything they find on their way, and can be deluted by tank traps and barbed wire. Make sure you hold on as long as you can!

Note: The enemy B4s are to imitate ship bombardments. I might place them somewhere else or change some reload values, but they are meant to be invincible. The axis B4s are because of lack of better options. No other artillery can have it’s range modified through a script.

This map has a beta version of a player amount resource system integreted. It will multiple your starting resources and resource income by respectively 4, 2, 1.33 and 1. Depending whether you are with either 1, 2, 3 or 4 players. Please let us know whether you like this mechanism and if you would like to see it implemented in other maps too.

USAGE
This map only works with the official AOD survival mode of the AOD mod, take the following steps to play this mod:
– Subscribe to the mod (link below)
– Subscribe to this map
– Start a new multiplayer lobby
– Pick this map
– Pick "Art of Defence Survival" as victory condition
– Place an AI on the top spot in team 2
– Pick a spot on team 1 with your friends (up to 4 players)
– Best played as Axis (Because waves are Americans only)
– Choose fixed positions
– Play!

DIFFICULTY
By changing the AI difficulty, you also influence the difficulty of the map:

["DIFFICULTY"] = { ["starting_resources"] = { ["manpower"] = {1200, 1200, 1000, 1000}, ["fuel"] = {200, 150, 100, 80}, ["ammo"] = {200, 175, 150, 100}, ["command"] = {5, 2, 1, 1} }, ["resource_multipliers"] = { ["manpower"] = {1.5, 1.3, 1.2, 1.1}, ["fuel"] = {1.2, 1.1, 1.1, 1.1}, ["ammo"] = {1.2, 1.1, 1.0, 1.0}, ["upkeep"] = {0.5, 0.5, 0.5, 0.5} }, ["wave"] = { ["autofire"] = {true, true, true, true}, ["armor"] = {1.0, 1.0, 1.0, 1.0}, ["speed"] = {0.9, 1.1, 1.2, 1.2}, ["veterancy"] = {0, 0, 0, 0}, ["received_suppression"] = {1, 1, 1, 0.5}, ["received_damage"] = {1.1, 0.9, 0.8, 0.7}, }, ["hurt_units_on_route"] = { ["time_without_damage"] = {3, 3, 3, 3}, ["time_till_max_damage"] = {2, 2, 2, 2}, ["max_damage_per_second"] = {0.2, 0.2, 0.2, 0.2} }, ["fow"] = {false, false, false, false}, ["popcap"] = {200, 200, 200, 200}, ["sight"] = {1.5, 1.3, 1.1, 1.0}, ["experience"] = {1.5, 1.5, 1.5, 1.5}, ["units_allowed_to_pass"] = {25, 15, 10, 5}, ["karma_between_waves"] = { ["bomb_friendly_squads_on_route"] = {false, false, false, false}, ["hurt_friendly_squads_on_route"] = {false, false, false, false}, ["hurt_moving_friendly_squads_on_route"] = {false, false, false, false} } }

MORE INFORMATION
You can find the official AOD mod here:
Art of Defence

Subscribe to our collection to get all new updates and upcoming maps:
Official Art of Defence (AOD) mod + maps

Follow us on facebook to stay up to date with our progress:
CoH2 Art of Defence mod[www.facebook.com]

Thanks for your support, and please, leave any suggestions or feedback in the comments section below.

littleBIT and keesfluitman