Advanced Textures

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Author: Cocaine Fairy

Last revision: 11 Sep, 2022 at 23:31 UTC

File size: 2.09 GB

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Description:

This mod is designed to change the colour palette, while still maintaining the art-style. I was never a big fan of the vanilla game’s art focus, but I liked the art-style, so I focused on changing the colour-style (based on RGB values named from their real world counterparts), and I added more clutter to the features and terrains of the game (including the coasts). This contains four new terrains: Muddy lake, Ice lake, Arid, and Arid Hills, which are coded to work with the feature generator because it was easier to handle them as features. Now, we will explore the new features and aspects of the mod.
It, also, contains two new features: Temperate-Forest and Subtropical-Forest; these features are re-coloured versions of Firaxis’s vanilla models. These features are applied in the feature generator based on latitude. I have plans to add more terrains, features, and colour-enhancements, but this mod is going to be a slow updating mod because I do not have a lot of time, so do expect some updates could take years to a few days to release. The compatibility of this mod with other mods is unknown, so beware.

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