Saph’s Kumandra

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Author: Skylar Saphyr

Last revision: 15 Feb, 2023 at 17:06 UTC

File size: 625.66 KB

On Steam Workshop

Description:

A map of Kumandra from Raya and the Last Dragon (108×53 Large)

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Do you like Civ and maps? Join the Saph’s Maps Discord[discord.gg]!

Please give this mod a Like if you like it! Your support is a source of motivation for me to keep making maps! Comments and suggestions are also welcome! Thank you!

Saph’s Kumandra

The five lands of Kumandra await you to unite them! Will you build trust with everyone by opening your heart, or subjugate the lands with your fangs and talons? You decide!

Details

Map size: 108×53 (Large)

Recommended number of civs: 16 Civs (The map itself does not limit the number of civs or city states you can have, so feel free to have as many or as few as you like!)

Required Mod: Gedemon’s Yet (not) Another Maps Pack

Recommended Mod: Zegangani’s Origin: Real Start Locations to help each civ get nice starting terrains favourable to them. Make sure you choose Random for Start Position Link during set-up!

Game Set-up
  1. Have this mod and Yet (not) Another Map Pack installed and enabled ingame
  2. Single Player –> Create Game (You should see a tick next to CREATE GAME at the top.) –> Choose Map Type –> Saph’s Kumandra –> Advanced Setup

Recommended Settings

  1. Adjust the number of civs, city states & religions in the game to your liking.
  2. Manually pick the civs to play as/against or leave them random.
  3. Select Natural Wonders: Your own preference
  4. Start Position Balance: Your own preference
  5. Features Placement: Choose Import for pre-placed features (i.e. woods, jungles, marsh etc.) / Map Generator for random placement
  6. Coastal Lowland: Choose Map Generator for random placement / Matching flatlands for more dramatic flooding / Empty for no lowlands
  7. Rivers Flooding: Choose Map Generator / Empty for no floodplains & flooding (and hence no dams)
  8. Resource Quantity: Your own preference (Resources are map-generated; this map does not contain pre-placed resources.)
  9. Start Position Link: Random to place civs according to their starting biases

Special Thanks

The creation of this Civ 6 map would not have been possible without Gedemon’s YnAMP and Zobtzler’s YnABMC and their posts on the Civfanatics forum.

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Yet (not) Another Maps PackSteam Workshop