Wider Price Range
As the title said,the price now have a range of -99.9% to +99.9%(0.1%-199.9%).And the base price was multiplied by x50 times,so that the cheapest item could have a price of 1$ while the most expansive item could go up to 20k$.
And also to balance the economy taxation laws , subsistence output , needs (buy packages hence the SoL), autonomous investment , hiring rate , minting (for gold mines), dependant wage were all tweaked.
The starting SoL has a difference of +-0.5~+-1 compared to vanilla.And the gdp of the largest economy could reach 8B at the start,don’t know if it cause any problems late game,but it seems everything is chill at the game start.
The mod modifies buy packages,defines,goods,pop types,taxation laws,subsistence farm and gold mines.So mods that touches those files wouldn’t be compatible.
It’s just a little fun mod that I’m experimenting,use at your own risk.Please let me know if you find anything wrong with this mod,have fun.
Credits:
The original idea comes from this mod,I just tweaked some more upon it.: Price Gouging (Shamas Macshamas).
Thumbnail credit : https://www.youtube.com/watch?v=GI7sBsBHdCk
Feel free to use in any circumstances as long as you give credit.
