Wide Town City – Player and AI Settlement Modifiers

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Author: Gwenolric

Last revision: 30 Dec, 2022 at 14:47 UTC

File size: 18.43 KB

On Steam Workshop

Description:
The mod is loaded if it appears in magenta at the bottom-left when the TalesWorld Logo appears

Grant different bonus/malus to all the statistics linked to Settlements (Town/Castle/Village) when they are controlled by the Player or the AI.

Feature: Affect both Player and AI

Two sets of bonus/malus : one when the owner of the settlement is the Player and one when the owner of the settlement is an AI Lady or Lord. Meaning you can make it harder for yourself and easier for the AI or the opposite.

List of the statistics that can be modified :
– Town and Castle Loyalty
– Village/Town/Castle Militia
– Town and Castle Security
– Town and Castle Prosperity
– Town and Castle Food Stocks
– Village Hearth
– Town and Castle Tax
– Town and Castle Construction

The amount chosen is added to the current statistic. An example would be that the AI own Rhotae and has a loyalty change of -2. If you enable the AI Modifier and put the Loyalty Modifier to 3, the loyalty change would be +1.

Compatibility :

This mod is a single-player mod working in both Story and SandBox. It should not be activated in multiplayer. It requires Mod Configuration Menu.

The order of this mod doesn’t matter at all past MCM and Native Modules, but for exemple:

1-MCM (and Dependencies)
2-Native (and other TalesWorld Module)
3-Other stuff you want
4-Wide Town City
5-Other stuff you want

If MCM is activated in the current playthrough, this mod is save compatible, meaning you can remove or add it at any point in the game.
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Mod Configuration Menu v5Steam Workshop