Wide Town City – Player and AI Settlement Modifiers
Grant different bonus/malus to all the statistics linked to Settlements (Town/Castle/Village) when they are controlled by the Player or the AI.
Two sets of bonus/malus : one when the owner of the settlement is the Player and one when the owner of the settlement is an AI Lady or Lord. Meaning you can make it harder for yourself and easier for the AI or the opposite.
List of the statistics that can be modified :
– Town and Castle Loyalty
– Village/Town/Castle Militia
– Town and Castle Security
– Town and Castle Prosperity
– Town and Castle Food Stocks
– Village Hearth
– Town and Castle Tax
– Town and Castle Construction
The amount chosen is added to the current statistic. An example would be that the AI own Rhotae and has a loyalty change of -2. If you enable the AI Modifier and put the Loyalty Modifier to 3, the loyalty change would be +1.
This mod is a single-player mod working in both Story and SandBox. It should not be activated in multiplayer. It requires Mod Configuration Menu.
The order of this mod doesn’t matter at all past MCM and Native Modules, but for exemple:
1-MCM (and Dependencies)
2-Native (and other TalesWorld Module)
3-Other stuff you want
4-Wide Town City
5-Other stuff you want