[NEW VERSION] MDavid’s Bretonnia – The Lore of the Lady
This mod adds a new lore of magic to the game, most of the spells being based on 5th Edition skills of the Fay Enchantress, while also allowing a bit of liberty in the interpretation.
You can read the 5th Edition army book here[kupdf.net].
(The Mist of Châlons spell is also inspired by Anara of Garamont’s magic which you can read about here [warhammerfantasy.fandom.com].)
The second version is NOT compatible with saved games where you have used the first. Start a new campaign and everything should work like a charm 😉
Use this add-on mod to give the Lore of the Lady to the Fay Enchantress.
- The lore passive adds +25% missile resistance and
- +10 melee damage reflection to the army when any spell is cast.
"The caster pronounces an enemy unit to be doomed, incapacitating their means to defend themselves."
- This is a hex that reduces a single enemy unit’s armour and melee defense.
- Overcasting it also reduces target enemy missile resistance, physical resistance and ward save stats.
"A vision of glorious victory floods the minds of the spellcaster’s allies, making them forget about their fatigue and encouraging them to strike the enemy all the more bravely."
- The targeted friendly unit gets their melee attack and [charge speed and bonus[/b] increased, as well as Immune to Psychology and a chance to Rampage to represent reckless bravery.
- Overcasting the spell adds an increase to melee damage.
"The spellcaster summons a magical mist around their allies, rendering them invisible to the enemy for a period of time."
- Hides a single friendly unit, making them extremely useful for surprise attacks and flanking maneuvers.
- Overcasting adds an area of effect.
"A single glance of spite from the Enchantress is enough to make the enemy suffer a terrible fate: they turn into a frog."
- This is a very potent but also costly direct damage spell which you can use for character sniping or to nuke an elite enemy unit. It has no overcast option.
"The enemy is beguiled by visions of whatever paradise exists in their imagination, becoming languid and entranced, unable to move, fight or make any use of their skills."
- This hex reduces a single enemy target’s melee attack and renders them incapable to move for a short while and increases their ability recharge times.
- Overcasting the spell increases the duration of all these debuffs.
The caster summons a globe of holy water, then lets the enemy be crushed under the weight of the waves as punishment for their sins against the Lady.
- A potent explosion spell more or less similar to Nurgle’s Blight Boil and Foot of Gork.
- The overcast version deals greater damage.
Please note that the balancing is still in process. Winds of Magic costs and spell effects may change a bit.
I’d like to thank Cryswar for his very helpful guides and the guys in the discussion[forums.totalwar.com] about this possible lore of magic for informing me about the 5th Edition Bretonnia army book. Although I went for my own approach about the spells’ effects, I still hope that they’ll enjoy this mod. Cheers!
Check out my other Bretonnia mods. More are on the way, please stay tuned 🙂
- Fay Enchantress add-on for the Lore of the Lady mod.
- MDavid’s Bretonnia – RoR Unit Pack
- The RoR pack also has a standalone Lily’s Bretonnia Overhaul version
- and a submod for Tabletop Caps.
- I also made a Lore of Light addition for Bretonnia.