AEW | [SP] Supply Retrieval
In summer of 2038, Agón partisans must conduct a daring raid to prevent a setback from turning into a major blow against the wider struggle effort against the New Altis Republic.
- 83 lines of voice acting
- Story Driven
- Single Player
- Infantry gameplay
- Vehicle driving
- Possible mission failure states
- Gear selection in home base before mission start
- Mission branches off in the middle, giving replayability
- Fairly easy main objectives
- More challenging optional tasks
- Playtime: around 15-30 minutes, highly depending on player’s choice of tasks to take on
- Briefing lore written through OPFOR lens.
- Suppress by LAxemann & Jokoho
- Align by LAxemann & Jokoho
- Immerse by LAxemann & Jokoho
- Enhanced Soundspace by LAxemann & Jokoho
- Dynasound2 by LAxemann & Jokoho
- Blastcore edited (standalone version) by Paladin
Mods that alter AI behaviour, such as VCOM AI might break the mission flow. Recommend keeping these types of mods turned off when playing the mission.
Playtesting found that there is around a 1/10 chance that the AI messes up it’s pathfinding, resulting in delays in the mission flow. This is sadly a feature of Arma’s AI, but most of the time it does not occur. This is usually fixed by reverting to an earlier save.
Two days ago, a ship loaded with a cargo container containing gear and weapons intended for our struggle agaist the NATO oppressors and their NAA puppets was heading for the Neochori harbour when it was intercepted by coastal guards. Instead of reaching the objective, the ship had to dock in Pyrgos.
Fortunately, our friends in the capital docks made sure our container was mishandled and mixed together with humanitarian aid containers before the authorities opened it. Our container has now been transported to a storage depot just north of the town of Charkia
The local militia at Charkia has recently turned down charity aid from the Agón party. By doing this they have declared to be against the struggle.
We have to secure the vital gear in that container for the wider struggle movement! Our cell will wait for the dark, and then move in swiftly. The storage depot is handled by IDAP, so there should not be any resistance. Avoid getting in to firefights, but should anyone be stupid enough to stand in your way, make an example out of them.
Task Force Nike has military bases in two locations near us. One near the international airport, manned by the Greeks, and one in Pyrgos by the NAA. The latter is where any enemy QRFs are likely to come from.
The Charkia militia is considered hostile, but we should not have to deal with them if the operation goes smoothly.
- Move into the storage depot in trucks
- Secure the storage depot and find our container
- Load the supplies from the container into the trucks
- Move the trucks into out hideout near Nifi.
3den Level Design
- AugCph
- Ianassa
Voice actors
- Nomad
- AugCph
- Scott Miller Incarnate
- Toastwitz
- Lufian
- Ianassa
Playtesting
- JonhPAB97
- Toastwitz
Art Paintings and briefing images
- Pheasant-One
- AugCph
- JonhPAB97
Also
- Bohemia Interactive (for the awesome base game)
- ArmA Online Community (for the countless of tutorials)
- AEW Discord Community (for support and motivation)
When you exit the second guard house that the mission requires you to clear, walk straight from the front door some ~20 meters. Right in front of you, there should be an IDAP tent complext. Next to the IDAP tent, there is a blue container with an all seeing eye stamp on its side. When the player stands next to the stamp for a few seconds, the mission proceeds.
