Troy Complete Overhaul by Inquisitor [Updated to 1.7.0] Latest Update: 23.01.2023.
Hello everyone! I updated my mod to the 1.7.0 version of the game! This is my last update this year, New year is coming and I will spend a bit of time with my family, I will continue to update after 10.1.2022.
Hotfix on 22.12.2021. I fixed an issue where Centaurs didn’t had adequate Upkeep with my Overhaul, thus AI was spamming and one shotting everything with many Centaurs.
What does this mod do?
It changes the game completely. Here are some most important changes:
– Much slower gameplay
– Expensive units and buildings to stop player and AI having 4000 troops at 5 turns.
– You need to work hard for big armies, you are not just handed over everything at start
– God Overhaul
– Technology completely changed
– New effects on buildings
– Envoy overhaul
– Trait overhaul
– Ancillary overhaul
– Spies and Priestess removed. Mod is already super hard. And spy one shotting your entire army doesn’t make sense at all.
„Why these changes?“
Well, I always hated how in pretty much every total war, you play 10 turns and everyone already has full 20 units stacked army. In my opinion, that is very bad and you should not be able to stack armies and muster them so easily. This mod changes that. Among tons of other things. Now you really need to build up economy in order to field most elite army. Me being Age of Empires player, it was actually my first game when I had 10 years. Always loved the aspect of having huge economy first, then building army after. I tried my best to make it like that in Troy. My overhaul is like a mix of Age of Empires / RPG / Total war.
https://www.nexusmods.com/totalwarsagatroy/mods/81/?tab=docs THIS IS COMPLETE CHANGELOG FOR PEOPLE WHO WOULD LIKE TO READ ALL CHANGES
If you guys believe I deserve to be rewarded for my time, commitment and my work, you can buy me a drink here: