Leadbelchers

If you liked this item, please rate it up on Steam Workshop page.

Author: Ologhai

Last revision: 17 Dec, 2018 at 20:39 UTC

File size: 24.74 MB

On Steam Workshop

Description:

MONSTROUS INFANTRY (Playable in Custom Battles Only) RADIOUS COMPATIBLE
(Missile)

My special thanks to:
Haradrin, without his ogres textures, models and variations, this mod would not have been possible.

This mod is meant to work together with:

https://steamcommunity.com/sharedfiles/filedetails/?id=1593853095
https://steamcommunity.com/sharedfiles/filedetails/?id=1593854709
https://steamcommunity.com/sharedfiles/filedetails/?id=1593854118

BACKGROUND

Leadbelchers, the Ogre term for both the weapon and the unit that carries them, are the heavy artillery of the Ogre Kingdoms. Ogres have long been on the receiving end of artillery fire, and they have grown to respect and admire its tremendous killing power. Indeed such weapons are everything an Ogre admires; they are big, loud and have a tremendous ability to smash things aside if close quarter combat is prevalent. However, forging any kind of cannon is beyond the ken of Ogres and for years they had to make due with the salvaged remnants from battlefields, ripped off their carriages and carried by the massive brutes like handguns.
There are many Ogre legends about these early pioneers in the art of gunnery, like the tales of the Loose Tooth tribe and the army of Nuln, or the Ironstompers and the attack on Karak Unfirth are often the first to be told. Units baring such looted weaponry were unreliable, but produced enough spectacular results that Ogre Tyrants were always greedily seeking to get their hands on more artillery pieces. It wasn’t until the Ogre Kingdoms began to regularly trade with the Chaos Dwarfs that specially forged barrels became readily available. Now it is rare to see a tribe without a unit of Leadbelchers. Their potential to cause destruction and the sheer joyful noise of their blasts is simply too great for most Ogre tribes to pass up.