Terazalia – Development – Final Save

If you liked this item, please rate it up on Steam Workshop page.

Author: noggs7

Last revision: 9 Jun, 2023 at 11:06 UTC

File size: 141.81 MB

On Steam Workshop

Description:

This is the final save in the development of my tropical map Terazalia . I have gone about as far as i can go using my Omen gaming laptop as lag is beginning to affect game play, ( not surprising considering the size of the game files ). As usual playing Transport Fever 2 is a balance of what you CAN achieve against what you are TRYING to achieve , and the capability of your kit when money is turned on .
If you have decent kit you may be able to develop this map further and i would be interested in the results as there is still a considerable amount of work to be done.
I have completed approx 70% of what i wanted to do – all towns are connected by rail and most towns are receiving at least one or two of the required goods , and i have tidied up the farms to look more natural. I am not primarily a detailer so i hope you like the map and what i have done so far .

DETAILS:-

Size :- Very Large 1.2

Towns :- 29 ( largest – 975 Residents , smallest – 320 Residents )

Industries :- Approx 80

Total Lines :- 144 ( of which 20 are Rail lines , 12 are Shipping lines and 1 Tram line ).

Start Date :- January 1st 1950

Difficulty :- Medium

Mods :- Please see required items list.

Start Balance :- In excess of $ 34 Billion

Basic Settings :-

Towns cargo needs – up to 4 cargo types
Industry closure frequency – Never
Industry density target – Low

Advanced Settings :-

Climate – Tropical
Vehicles – American, European , Asian
Town names – Asian
Environment – Tropical
Difficulty – Medium

As usual , feel free to make any changes you wish on the map by loading the " Sandbox Mode " mod before you start the game and add any mods or assets you wish while you play . Good Luck and hope you have fun 🙂

My Kit :- Omen Laptop – Intel Core i7- 9750H CPU @ 2.60 GHz 16.0 GB RAM NVIDIA GeForce RTX 2070

NOTE :-

1. The HUD Icon filters are turned OFF. ( you will have to turn them on to see the industry / vehicle / passenger icons on your screen in game ).
2. The Date and Game speed have both been paused so you can set them as you wish – the date is set at January 1st 1950.
3. ** You will need decent kit to play this save game. **
4. If you like the map and want to play it from scratch , you can find it in my profile under "workshop items" and there is a work in progress save game as at October 12th 1947 in there as well .