Zyleand Shipyard Drone Collection
This collection contains three periscope-controlled drones: the general-purpose combat drone "Lumen", the nuclear detonator drone "Radiant" and the cave cooperation drone "Glimmer", In addition, the demo site also contains the drone installation method and several fancy stuff.
Note: This collection is for the purpose of demonstration, some data has not been balanced, the author is not responsible for any modifications to the drone’s logic component.
Note:For those using drones for the first time, it is highly recommended to first become familiar with drone operation in the demo site (Submarine Editor – Outpost Module – [ZS] Drone Collection Demo)
If you are using Performance Fix mod, please add following items and components to the priority list.
Client/Server High Priority Items:
andcomponent,equalscomponent,greatercomponent,addercomponent,colorcomponent,subtractcomponent,multiplycomponent,dividecomponent,powcomponent,orcomponent,xorcomponent,notcomponent,concatcomponent,sincomponent,coscomponent,tancomponent,asincomponent,acoscomponent,atancomponent,roundcomponent,ceilcomponent,floorcomponent,factorialcomponent,abscomponent,squarerootcomponent,modulocomponent,relaycomponent,delaycomponent,memorycomponent,oxygendetector,waterdetector,smokedetector,motiondetector,signalcheckcomponent,regexcomponent,oscillator,wificomponent,reactor,reactor1Client/Server High Priority Components:
AndComponent,EqualsComponent,GreaterComponent,AdderComponent,ColorComponent,SubtractComponent,MultiplyComponent,DivideComponent,ExponentiationComponent,OrComponent,XorComponent,NotComponent,ConcatComponent,TrigonometricFunctionComponent,FunctionComponent,ModuloComponent,RelayComponent,DelayComponent,MemoryComponent,OxygenDetector,WaterDetector,SmokeDetector,MotionSensor,SignalCheckComponent,RegExFindComponent,OscillatorComponent,WifiComponentPS: I don’t really know if Server High Priority Items/Components is necessary
Item number: 101
Weaponry: Tri-burst pulse laser
Features:
– The hold left click to moves when the drone emits a blue light, and fires when the red light is on, this drone will automatically hover, double-click to switch modes
– The drone can transmit sonar signals back to the mother ship to observe the terrain around the drone and to locate the drone
Combat drone demo:
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Subs currently using this drone:
Most of my subs
Item number: 174
Weaponry: Melt down blast of 21large reactors (reusable)
Features:
– When the drone emits a blue light, it can trigger a nuclear blast, and when it emits a red light, it cannot trigger a nuclear blast
– Double click to trigger nuclear blast, but it will be an 1s delay before a nuclear blast can really be triggered, double click again to cancel the detonation.
– – After a nuclear blast, another double click is needed to switch to move mode.
– After triggering the nuclear explosion, you need to return to the mother ship to recharge before it can be triggered again, the recharge will take about 2-3min
– – 700kw load will be added to the mother ship’s grid
– – If the power of docking port being cut off the reactor of the nuclear detonation drone will lose its durability rapidly due to immersion in water and will eventually lose the ability to trigger a nuclear blast. Reactor durability will be gradually restored after power is restored.
– The drone can transmit sonar signals back to the mother ship to observe the terrain around the drone and to locate the drone
Thanks to is ultra-devastating super blast, it can finish most of the task by a single double click
Like hunting pirate
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Or nest cleaning
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Subs currently using this drone:
剑齿鲑鱼号
顺丰航空
【T.S.M】山河无恙 日月重光
Item number: 141
Weaponry: 1 pulse laser
Features:
– Can be operated in mother ship or in-field
– – Both operating methods is the same with the “Lumen” drone
– With automatic following capability, you need to manually turn on the switch on the mother ship
– – After turning on auto-follow, the drone will automatically follow human targets within the sensing range (range is about 16m)
– – Safety WIFI can be set up to prevent drones from automatically following people inside the mothership
– – – The blue lights on two sides of the drone will light up after the drone drives out of the safety WIFI range
– – When auto-follow is enabled, the drone can still be operated through the periscope on the mother ship and in the field, and the periscope’s movement commands will override the movement commands of follow mode
Cave exploration demo:
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Subs currently using this drone:
None
Bullock Pattern Jetbike : Drones’ double click switching
Bronze Age: For its revolutionary drone
SinerSAMA
I don’t know whether it’s the Steam server or some other problem, I can’t reply to your questions in the comment section, but I’ll still check your message or feedback from time to time, so feel free to leave a comment.
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