Extra Plague Doctor Skills
Gives Plague Doctor 4 new skills inspired by her new skills in Darkest Dungeon 2:
– Magnesium Rain: 95 ACC, -66% DMG, 1 CRIT. Launch from rank 3 or 4. Target all ranks. Clear all corpses. Adds +8 torch. Counts as a Fire Attack and debuffs enemy +50% DMG taken from Fire Attacks (compatible with Runaway).
– Cause of Death: 85 ACC, -25% DMG, 5 CRIT. Launch from and target rank 1, 2, or 3. +50% DMG against bleeding or blighted targets. Counts as a Fire Attack (compatible with Runaway).
– Indiscriminate Science: Launch from rank 2, 3, or 4 and target any rank. Heal 2 HP. Cure target Debuffs, Stun, and Mark and heal +100% HP if target is marked or stunned.
– Ounce of Prevention: Launch from rank 3 or 4 and target all ranks. Buff targets +10% Blight, Bleed, and Disease resist.
Also tweaks some of Plague Doctor’s pre-existing skills (again, based on their appearance in DD2):
– Blinding Gas: Unlimited uses. Stun is much weaker. Debuffs target -10 ACC for 4 rounds.
– Emboldening Vapors: Unlimited uses. Buffs last 3 turns.
– Disorienting Blast: Corpse clear moved to Magnesium Rain.
