Extra Man-at-Arms Skills
Gives Man-at-Arms 4 new skills inspired by his new skills in Darkest Dungeon 2:
– Hold the Line: 90 ACC, -60% DMG, 5 CRIT. Launch from rank 2, 3, or 4. Target rank 1 or 2. Move self forward 3. Immobilize self. 60% chance to Stun target.
– Stand Fast: Launch from rank 1 or 2. Buff self +30 PROT for 3 rds.
– Courageous Abandon: 85 ACC, +50% DMG, 5 CRIT. Launch from and target rank 1. Debuff self +25% DMG Taken for 3 rds.
– Strategic Withdrawal: 90 ACC, -60% DMG, 1 CRIT. Launch from and target rank 1 or 2. Move self back 1. Buff self +2 SPD for 1 turn. Heal self 3 HP.
Also tweaks some of Man-at-Arms’ pre-existing skills (again, based on their appearance in DD2):
– Retribution: Fixes a bug where use while already active would lower the Riposte’s damage without refreshing its duration. Scales by accuracy instead of damage. Buffs self +15 PROT for 2 rds.
– Bolster: Heals party of 2 stress. Buffs last 3 rds. Unlimited uses.
– Bellow: Clears Riposte from target and debuffs target -5 CRIT. Crit vulnerability no longer requires Marked.
