No Skirmish Mode for MK1212 AD (Submods Compatibility)

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Author: Nermilvus

Last revision: 21 Apr, 2023 at 19:11 UTC

File size: 1.48 MB

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Description:
Are you tired of wasting time running all map after those pesky horse archers? or even foot archers? Then this mod is for you!

Units from submods compatible version

This submod simply removes the "skirmish mode" button for every ranged unit, so the AI will not run from you anymore. Your units will also not run automatically but you still can micro them.
I also increased the accuracy of the ranged units, for balance purposes.

Use only one, as they are incompatible with each other:

All melee
All melee (submods)
No Skirmish

This is savegame compatible and should be compatible with any mod if the required ones are enabled.
Please let me know for any issues, or if there’s any unit still with skirmish button.