MDavid’s Bretonnia – SFO Submod Standalone Compilation
This SFO submod includes all my mod for Bretonnia which you can find in this collection.
I’ve reworked all the units for SFO and took out the Bowmen of Bergerac so you can enjoy other mods that revolve around Bretonnia’s outlaws together with this one.
- NOT Expandable
- Relatively well armoured
- Armour-piercing anti-infantry damage
- Higher melee defense
- Can alternate between three AOE abilities which give significant buffs to friendly units
- Unit size of 7
- High armour, shield and combat stats
- Vigorous
- Fire damage and Burnt contact effect
- Somewhat higher AP damage
- Banner of Shielding active ability buffs nearby friendly melee defense and physical resistance for a period of time
- Higher melee attack
- Ghoulslayers passive ability debuffs nearby Undead
- Disarmed contact effect debuffs enemy anti-large bonus
- Pride of Parravon passive ability buffs speed, charge bonus and imbues Encourage as long as unit does not waver
A new lore of magic available only to Bretonnia, based on 5th Edition army book.
- The lore passive adds +25% missile resistance and
- +10 melee damage reflection when any spell is cast.
"The caster pronounces an enemy unit to be doomed, incapacitating their means to defend themselves."
- This hex reduces a single enemy unit’s armour and melee defense.
- Overcasting it also reduces target enemy missile resistance, physical resistance, flame resistance and ward save stats.
"A vision of glorious victory floods the minds of the spellcaster’s allies, making them forget about their fatigue and encouraging them to strike the enemy all the more bravely."
- The targeted friendly unit gets their melee attack and [charge speed and bonus[/b] increased, as well as Immune to Psychology and a chance to Rampage to represent reckless bravery.
- Overcasting the spell adds an increase to melee damage.
"The spellcaster summons a magical mist around their allies, rendering them invisible to the enemy for a period of time."
- Hides a single friendly unit, making them extremely useful for surprise attacks and flanking maneuvers.
- Overcasting adds an area of effect.
"A single glance of spite from the Enchantress is enough to make the enemy suffer a terrible fate: they turn into a frog."
- This is a very potent but also costly direct damage spell which you can use for character sniping or to nuke an elite enemy unit. It has no overcast option.
"The enemy is beguiled by visions of whatever paradise exists in their imagination, becoming languid and entranced, unable to move, fight or make any use of their skills."
- This hex eliminates a single enemy target’s melee attack and range,renders them incapable to move for a short while and increases their ability recharge times.
- Overcasting the spell increases the duration of all these effects.
The caster summons a globe of holy water, then lets the enemy be crushed under the weight of the waves as punishment for their sins against the Lady.
- A potent explosion spell more or less similar to Nurgle’s Blight Boil and Foot of Gork.
- The overcast version deals greater damage.
(Please note that the balancing is still in process. Winds of Magic costs and spell effects may change a bit.)
Bretonnia has access to the Lore of Light in certain army books. I don’t know why CA has left it out but I also fixed this little deficit.
This mod is compatible with the Tabletop Caps mod which I enjoy a lot.