Brenda

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Author: GenericBonk

Last revision: 29 May, 2023 at 10:30 UTC

File size: 6.1 MB

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Description:

ATTRIBUTES
Brenda’s mobility is quite mediocre to say the least with one of the worst recoveries you will ever see, but makes it up with having obscene kill power and a gauge to give her better mobility and defensive options

STATUS: SOUL CONNECTION
applied by using ftilt, a second double jump and both of her projectiles

Normally Garrett will teleport next to her, but if there’s a soul connected opponent, Garrett will spawn near them instead

GAUGES
the soul gauge allows her to use her unique double jump again, do her strong attacks in the air, use ermengency break, summon Garrett during her NSPECIAL and hold her NSPECIAL guard for longer

and negative edge gauge will tell for how you will have your FSPECIAL stored

GATHLINGS

Brenda can cancel her tilt and aireals in other tilts in the advancing sequence Jab/Dtilt>ftilt>Utilt on the ground nair/uair>bair>fair/dair in the air jab and dtilt can be cancelled into themselves and specials utilt, ftilt stagger the opponent for a bit

SPECIALS

EMERGENCY BREAK: her equivalent to GGACR roman cancels, she can cancel the endlag of a move or get out of pratfall by pressing shield during a move if it hits

DSTRONG: the only strong that’s free in the air, a powerful command grab, you can’t suicide with it but it’s really terrifying against soul connected opponents, if you whiff it in the air you can use an airdodge or jump to cancel it, making it safer but of course, you’re spending resources

NSPECIAL: when using this, Brenda will have soft armor and fall with a lower gravity, allowing her to hover

FSPECIAL: a standard projectile, it’s good for keeping your pressure since it applies the state, also a stronger version can be stored if you hold the special button for the whole duration of the move and then you release to unleash the attack, the duration is longer the more you held the button down

don’t hold it for too long unless you want it to blow up in front of you

USPECIAL: very unremarkable recovery but a great combo ender

DSPECIAL: Garrett will spawn and cause a massive shockwave that will stun the opponents in place, allowing for some great follow-ups , but you will have to wait 4 seconds before being able to recall him again

INSTAKILL: style on your opponents with an one hit KO, activated by pressing both ATTACK and SPECIAL during your taunt and then just do your NSPECIAL for doing it it destroyes your opponent in one hit but it has a slow startup, it spends the whole gauge and if you miss it, you won’t be able to use your gauge and NSPECIAL Hover until you lose a stock also the instankill is availiable only once per stock