Security State Prison
Just a simple prison map I felt like making. Functions like a regular scenario but with a small wave based part at the end.
• 156 Enemies
.. yeah thats really it to be honest besides the Sandbox Room that I’m still not sure if it should be considered a main feature since I put it in almost every map (¬_¬)
Beta Testers
• Dahcuesta
• stuckcup
Music & Textures
• Akobie – End of Scenario noise
• Victorius – Vintage Prison Guards + Warden
Prefabs
• Moneymaker535 – Trees
• Yakuza Merkitzi – Portrait of himself
• lider100099 – Human Body template
• This map was started on May 27
• There is a 25% chance while playing co-op that you can spawn inside one of the solitary cells but only one person can spawn in it. This is intentional, I did it for the giggles.
• This was originally gonna be Crash Course: Prison but I changed my mind
• This was also gonna be a recreation of my really bad prison map in 2017 called Security State Watchout but scrapped that and just used part of the name.
• I picked Omaha for the pre-combat music just because I like Omaha, idk.
• In front of the exit area, the cops like to act like there’s some small invisible object that they have to walk around or sometimes even get stuck on. I don’t know a way to fix this or if I even can.
• (Multiplayer) For some reason some prisoners will be stuck where the wave based guards come from. I’ll try to fix it eventually but not really sure what’s causing it at the moment.
Required items:
Click the title to search on this site.
End of scenario noise (improved) — Steam Workshop
Vintage Prison Guard + Warden — Steam Workshop