Prisoners of Tartarus!
Introducing 9 new items to the Planetarium pool, based on the prisoners of Tartarus!
Sisyphus "Forever rolling" (Quality: 2)
Two additional pickups will drop upon clearing any room. Whenever Isaac has more than 20 cents, 3 bombs, or 3 keys, there is a small chance for picking up a pickup to instead remove half of that type of pickup from your inventory (or deal a full heart of damage to the player).
Ixion "Forever spinning" (Quality: 3)
Grants a rapidly-fading damage and speed up as Isaac moves in a circle.
Danaides "Forever filling" (Quality: 3)
Holding an item/card/pill above Isaac’s head causes tears to be absorbed, granting a temporary damage boost. The effect breaks after a certain amount of tears are absorbed, dealing double damage to Isaac.
Tantalus "Forever starving" (Quality: 1)
Hearts no longer drop, and are replaced by flies. Trinkets are more common and can be eaten to restore 2 hearts each.
Tityos "Forever tormented" (Quality: 2)
Grants a 2x damage multiplier. Enemies have a 1/3 chance to resurrect upon death.
Salmoneus "Forever envious" (Quality: 3)
Killing the first enemy in the room will also deal that amount of damage to all enemies of the same type.
Arke "Forever flightless" (Quality: 1)
Isaac can no longer gain flight. Passive items which grant flight will now instead grant +3 Damage and +0.3 Speed.
Ocnus "Forever weaving" (Quality: 2)
Active items are fully charged upon clearing a room, but are fully uncharged upon entering a room.
Phlegyas "Forever motionless" (Quality: 2)
Using an active item will reduce Isaac’s speed greatly for a short time, granting a massive tears up during that time.